Sound Designer

We’re looking for an experienced sound designer to join our next big new IP project.

Working with the leads of the project you’ll be responsible for the overall audio direction of the project and implementing your work in-engine with the support of a programmer.

We’re ideally looking for somebody with a broad range of musical knowledge from outside of the games industry and a keen interest in working closely with the development team to convey tone and style.

We accommodate remote working, but would ideally like you to be able to come into the studio in Oval and work closely with the team on occasion.

We’d like you to have:

  • Proven professional experience producing high quality dynamic audio direction for games.
  • Experience in sound recording, editing and mixing.
  • Knowledge and experience of using game specific implementation systems such as Wwise, FMOD, Unity etc.
  • Source control experience preferable.
  • Access to professional-level studio facilities and field recording equipment.

The work will consist of an initial twelve month period, with further opportunities after that time.

For more information or to apply, please click here